Patch Notes 13 Dec 2018
- If your side is outnumbered (>100% AAO), you will be informed no matter which zone you are in
- Player (/3) across realms is now no longer available
Career & Combat
Knight of the Blazing Sun
Reworked Zone Flip rewards
All crest weapons and set gear from vendors apart from boots and gloves should now be salvageable, as per 1.4.8
Combat and Career changesArchemage
Combat and Career changes
Overall combat change
Combat and Career changes
It’s been too long since we’ve sent out a status update on the project, and direction update so we apologize for that. Over the last many weeks and months, the team has been heads down working on an array of updates for this game of War that we all love. It has been an exciting several months since launch! Many advancements in terms of the overall game have been made, but most importantly as a management team we have learned many things regarding the community and appreciate all the feedback/support you have all been providing us.Here is what we are currently working on:
Regarding the recent RVR rewards system. This has been long in the making with a very strenuous amount of effort put in by the developers. Consider the release so far as a beta of the rewards system. We are working on the issues that we have already run into, and once it is completely stabilized we will be refining what rewards are given.
Also, regarding the push to 1.4.8, the reason for this is to provide the most accurate baseline/foundation for the future of the game. The current client version is truly 1.4.8, so we are getting everything back to what the client is looking for, and then moving forward from there.
Following the completion of these major projects, the team will be taking a step back to focus on Community/Player Quality of Life Changes. Bug fixes, New Player Experience, In-game progression, RvR Progression, Player life cycle (Mapping out what a player will be doing for an entire year), New launcher fully utilizing our API integration, Art team focus on creating new weapon designs, the true reversion of abilities to 1.4.8, and internal tools to make development of projects much easier. Most Importantly we will be taking a step back to focus on YOU, the community! We will be sending out a survey soon looking for feedback on what we can be doing better, and what we can be doing to keep you in the game that we all love. The largest part of our mission is to not only restore the true feel of the game we love, but also keep it driven for the community and by the community.
Over the last several weeks and months we have been really working on the game foundation and dialing in on progression.
We are also excited to announce that we will be releasing a new PVP scenario in the very near future. We also have a hidden GEM of an addition coming that we believe everyone with really enjoy, tied directly to a Live Event!
A version of Left wing Lost Vale is nearing completion, and should be released in the upcoming weeks. With the release of LV, Dark Promise gear will now be available to everyone.
Our internal 3D/2D design team has also been actively working on new weapons / weapon skins to release to the game that will be coming along with other graphical updates!
The ORVR reward system overhaul is nearing completion. Ikthaleon and his team has been furiously working to refine the reward mechanics. This includes Invader crests coming from keeps that can be exchanged for items, pots, other gear, renown, and influence.
We have moved our server to it's final home. Please go here for more information.